Client

Starshine

Scope of Work

Unity Development, UX/UI Design

Current Problem

Historically, middle and high school students have learned science through lectures, textbooks, or controlled classroom experiments— but these methods don’t necessarily prepare students to thrive in the field.

Solution

Utilize popular technology to connect teenagers’ interests with their education. Learning and playing do not need to be mutually exclusive.

Mission Statement

Starshine allows teenagers to explore, innovate, create, and learn science by playing an AR game.

Project Goals

Create a fun game – integrate with AR, space education, and web XR system for users to have fun while learning space knowledge.

Target Audience

12-17 years-old teenagers

  • Love for science

  • Love for games

  • Love creativity

  • Love for friendly competition

  • Love for sharing

 
 
 
 
 

Game Demos

 
Starshine Mobile AR App demo
Starshine Mobile AR App demo