
Client
Starshine
Scope of Work
Unity Development, UX/UI Design
About
Current Challenges
Traditional middle and high school science education has long depended on lectures, textbooks, and controlled experiments. While these methods serve as a foundation for learning, they often fail to cultivate the critical thinking, problem-solving, and real-world application skills that are essential in today’s rapidly evolving scientific environment.
Innovative Solutions
Integrating popular technology into education can transform the learning experience by linking teenagers’ interests with academic content. By merging play with learning, students can engage in an interactive environment that makes science both accessible and exciting.
Project Goals
Starshine is designed to empower teenagers to explore, innovate, create, and learn science through an immersive AR game experience. The project seamlessly blends augmented reality, space education, and a web-based XR system, enabling users to acquire space knowledge in a fun and interactive way.
Target Audience
Age Group: 12-17 years old
Interests:
A passion for science
A love for gaming
A creative mindset
An enthusiasm for friendly competition
A desire to share and collaborate


Game Demos

