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Meta Reality Labs
As a senior product designer and Unity prototyper, I collaborated with multiple teams to design and develop a variety of features and games for Meta’s VR headset, the Horizon App, and AR glasses from 2021 to 2025 (with a break between 2022 and 2023).
Company
Meta
Platforms
Smart Glasses, Quest 2, Quest Pro, Meta View, and Horizon iOS/Android App
Teams
AI/Wearable, Orion, Meta View App, Horizon App, Quest TV, Camera, Ads and Referral
Ray-Ban Meta Smart Glasses
I worked for the team on the tutorial and educational content's UX flow for the Meta View iOS and Android app for smart glasses, focusing on enhancing user engagement and streamlining the educational process for the AI and Wearable team.
Meta Connect 2024. This video shows the features I worked on while working at Meta.
Horizon Worlds Multiply Screen
I supported the multi-screen team by developing a Unity prototype for the snapping function for the Horizon/Meta Quest team.
Meta Connect 2024. This video shows the features I worked on while working at Meta.
Co-Presence Flow for Oculus TV
I supported the Quest TV North Star project, Co-Presence, by assisting in the design and development of a Unity prototype for leadership to evaluate.
Meta Connect 2024. This video shows the features I worked on while working at Meta.